PATCH: Codex Loadouts Improvements and Bug Fixes

Codex Loadouts

Loadout Drop Down Menu

  • Players now change between Loadouts in their Codex Menus by either using a Drop Down Menu or Up/Down Arrows
  • Note: Players will still need to click the “Active” button afterwards in order to make a newly selected Loadout their currently Active one
r5Gaewi.png

Points Reseting

  • Players will now be prevented from using the Reset Points button on a Codex Menu if they have spent no points on Upgrades on that Loadout/Page (this is to prevent players accidentally applying reset cooldowns to themselves despite having nothing to reset)
CNHTlnK.png

Taming Bestiary

  • The 5 minute cooldown for Activating Loadouts/Resets is now tracked on a per-Class basis (instead of globally)
  • Activating a Loadout will now only apply the cooldown to classes of which the player currently has Followers
  • Using the Reset Points button will now only reset the Upgrades/Points Spent for the selected Class (and not all classes)
  • Resetting Points on a class will only apply a cooldown if it is for the current Loadout and the player has Followers for that class
mDnTxwG.png

Summoner’s Tome

  • The 5 minute cooldown for Activating Loadouts/Resets is now tracked on a per-Spell basis (instead of globally)
  • Activating a Loadout will now only apply the cooldown to spells of which the player currently has Summoned Followers
  • Using the Reset Points button will now only reset the Upgrades/Points Spent for the selected Spell (and not all spells)
  • Resetting Points on a spell will only apply a cooldown if it is for the current Loadout and the player has Summoned Followers for that spell
KiM1Gcy.png

Treasure Maps

  • Players will now gain Cartography skill when successfully Decoding a Treasure Map as well as when Revealing a Treasure Map Chest

Fishing Maps

  • Fixed several inaccessible Fishing Map locations