Forensic Evaluation

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Summary

Players can harvest Leather using a Skinning Knife and have a chance to carve colored leather from corpses. When a player carves a creature's corpse, they will gain a melee and spell damage bonus, and barding skill bonus as well.

  • Players can use Forensic Evaluation or a Skinning Knife and target themselves or the ground nearby to activate "Smart Harvest" which will carve all "grey" notoriety corpses within 2 tiles
  • Carving a creature corpse will automatically open the corpse for the player
  • Players have a chance to carve colored leather from corpses and all leather colors are possible on any creature, provided the player meets the material's skill requirements
  • All creatures are carvable for leather and meat, and have a chance of special cooking ingredients, scaled based on the player's Forensic Evaluation skill
  • The amount of leather and meat when carving corpses is (50% + (150% * (Forensic Evaluation Skill / 100)) of the base amount for the creature
  • The chance for a player to harvest colored leather instead of regular leather is (4% * (1 + Tool Bonus))
  • You can use it on yourself in order to harvest the closest body.
  • The skill also provides the following bonus to spell and melee damage in PvM: (25% * (Forensic Evaluation Skill / 100)) and PvP: (10% * (Forensic Evaluation Skill / 100))


harvesting-forensicevaluationa.gif


Harvesting Colored Leather

Material Skill Chance
leathernormal.png
Leather
0 82%
leatherdull.png
Dullhide
65 30%
leathershadow.png
Shadowhide
70 21%
leathercopper.png
Copperhide
75 16%
leatherbronze.png
Bronzehide
80 12%
leathergolden.png
Goldenhide
85 9%
leatherrose.png
Rosehide
90 6%
leathervere.png
Verehide
95 4%
leathervale.png
Valehide
99 2%
leatheravar.png
Avarhide
110 1%


Colored Skinning Knives

Players using exceptional and colored material Skinning Knives will receive a Tool Bonus to their chance of harvesting colored leather as follows (with all applicable bonuses stacking):

Material Tool Bonus
tinkering skinningknife iron.jpg
Exceptional
0.04
tinkering skinningknife iron.jpg
Mastercrafted
0.04
tinkering skinningknife dullcopper.jpg
Dull Copper
0.02
tinkering skinningknife shadowiron.jpg
Shadow
0.04
tinkering skinningknife copper.jpg
Copper
0.06
tinkering skinningknife bronze.jpg
Bronze
0.08
tinkering skinningknife gold.jpg
Gold
0.10
tinkering skinningknife agapite.jpg
Agapite
0.12
tinkering skinningknife verite.jpg
Verite
0.14
tinkering skinningknife valorite.jpg
Valorite
0.16
tinkering skinningknife avarite.jpg
Avarite
0.18


Skinning Maps

  • When using Skinning Maps, search radius is increased by (100% * (Forensic Eval Skill / 100))


resourcemap-forensicevalskinning.gif


Buffs

The Forensic Evaluation Slayer bonus has been reduced to 3 hours (previously was 12 hours) Patch Notes 20191003


PvM Bonus

  • Forensic Evaluation grants bonus spell and melee damage (including archery) against creatures. The maximum is 30%. Formula: (25% * (Forensic Evaluation Skill / 100))
  • When attacking a creature, add Base Weapon Damage * Current Forensic Evaluation Bonus damage per swing.
  • The maximum barding skills bonus that can be achieved is 12. Formula: (10 * (Forensic Evaluation Skill / 100))


PvP Bonus

  • Forensic Evaluation grants bonus spell and melee damage (including archery) against creatures. The maximum is 12%. Formula: (10% * (Forensic Evaluation Skill / 100))
  • When attacking a player, add Base Weapon Damage * Current Forensic Evaluation Bonus damage per swing.


Hamstring

Visit the Hamstring page for more information.