Ships

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Summary

  • Players can craft Ships and go on pirating adventures that add brand new naval mechanics to Ultima Online
  • Players earn Doubloons from killing and looting enemy ship crewmembers, from sinking enemy ships, and a variety of other ocean-based activities (such as fishing, nets, etc)
  • Each type of ship has a preset starting base value for each stat, however upon crafting the ship, these stats are slightly randomized
  • Using any ship command will reveal the player
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Building and Registering a Ship

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Players can use the Carpentry to craft ships. The materials necessary are:

  • Mastercrafting Diagram: An uncommon item that drops as loot in a variety of places (monster loot, dungeon chests, treasure maps, etc)
  • Board Commodity (5000 boards placed into a commodity)
  • Boards (for ships requiring less than 5000 boards to craft)
  • Iron Ingots
  • Cloth


There are several different ship sizes, each requiring different amounts of Carpentry skill and resources to craft. Each type has different base stats, cannon amounts, and crewmember capacities. Players in possession of a ship deed must first Register it before it may be launched. A ship deed must only ever be registered once, and once registered, anyone in possession of the ship deed will be able to launch the ship freely. Players can double-click the ship deed to launch the ship's Gump window and review information about the ship, including any crew or upgrades installed, or stats for the ship. Players are also able to double-click a ship deed that is currently for sale on a player-vendor, and view details of the ship before they purchase it (if the ship has not been registered yet, however, the player will still have to pay the Registration fee once acquired).


To register a ship, the player must simply click the "Register Ship" button the Overview page and then pay the required Doubloon amount. Registration requires a set number of Doubloons to be paid from that player's bankbox, with the amount varying based on ship type (larger ships requiring much large quantities of doubloons). Small Ships, however, do not require any doubloons to register.


Doubloons

  • Players earn doubloons from killing and looting enemy ship crewmembers, from sinking enemy ships, and a variety of other ocean-based activities (such as fishing, nets, etc)
  • When a player loses their ship (i.e. it is sunk by another player or NPC enemy ship), they will receive a 50% refund of the total amount of Doubloons spent on the ship (which includes registration fees, doubloons spent on upgrades to the ship, hiring additional crew, etc)
  • Players sinking another player's ship will receive 10% of the ship's total Doubloon value as a reward


Collecting Doubloons in the Outlands


Types of Ships

The Stats Page shows the ship's specific values for a variety of ship actions and mechanics. Each ship type (such as Small Ship, Medium Ship, Galleon, etc) has a preset starting base value for each stat, however upon crafting the ship, these stats are slightly randomized.

Normally each stat will be randomized between -10% to +10% of it's base value. However, players with Carpentry skill above 100 will reduce the chance that a randomized stat will be a negative value when crafting ships. This chance scales up to 120 Carpentry skill, whereas a player at 120 skill will have all values varying only between +0% to +10%.

The Ship's Stats Page contains the ship's specific values for a variety of ship actions and mechanics


More Details

MANY more details coming soon. The whole Ship/Naval combat system is leagues above anything you will find anywhere. Make sure to check out the Fishing page as well.

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Hiring Crew Members for a Ship

  • To be completed
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Docking the Ship

  • To be completed
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