Strangelands

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Summary

  • The Strangelands is a combination PvM and PvP event with a mix of Survival and Hunger Games gameplay
  • Strangelands is a Lawless Zone, meaning all players may freely attack each other or commit criminal actions against each other without penalty
    • Scheduled for Sundays at 3AM and 3PM EST as well as Thursdays at 10AM and 10PM EST
    • Players are allowed to take part in only one bout per Sunday
    • Each Strangelands bout lasts 90 minutes
    • Players can only have a maximum of 1 character across all their accounts (for their IP address) enter any individual Strangelands event, unless they have a MAH (Multiple Account Household) exemption
  • Players who attempt to enter Strangelands while mounted will automatically have their Mount stashed (similar to entering a dungeon)
  • Players who have Followers (non-Mounted) in the game world will be reminded via system message when using a Strangelands Gate that they must first Stable those followers before they can enter Strangelands
  • Players entering Strangelands will automatically leave any Parties they are in
  • Players will not be allowed to join Parties while in Strangelands
  • When entering Strangelands, a player's current Stats, Skills, and Items are "stored." Players then adopt the Stats, Skills, and Starting Items listed in their selected Strangelands Template chosen on the previous page
  • When leaving Strangelands, a player's original "stored" Stats, Skills, and Items are returned to them
  • All players, even in the same guild or alliance, will display to each other with the name "a stranger" and will appear as Grey to each other
  • The goal of Strangelands is to end the event with as many points as possible
    • Players earn points through Survival and by Depositing Trophies

Trophies


Strangelands Moongates

  • When a Strangelands event is scheduled to begin, Strangelands Gates will appear throughout towns and players may double-click them to access the Strangelands Menu for the event
  • Players can also type [Strangelands to open the Strangelands Menu at anytime
  • Players can exit a Strangelands event in progress early by clicking the "Exit Strangelands" button in the menu
  • Players can view the Score and Stats of the last completed (not current one in progress) Strangelands event by clicking "View Scores for Strangelands" button

strangelandsmoongate.png


Templates

Assassin

strangelandstemplateassassin.png

Starting Stats

  • 85 Str
  • 90 Dex
  • 25 Int

Starting Skills

  • 90 Fencing
  • 90 Tactics
  • 80 Poisoning
  • 90 Taste ID
  • 80 Anatomy
  • 80 Healing
  • 50 Magic Resist

Starting Items

  • Kryss
  • Greater Poison Potion (unlimited)
  • Cure Potions (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Ruffled Hood
  • Cloak
  • Bone Chest
  • Bone Arms
  • Bone Gloves
  • Bone Gorget
  • Bone Legs
  • Short Pants
  • Boots

Barbarian

strangelandstemplatebarbarian.png

Starting Stats

  • 90 Str
  • 85 Dex
  • 25 Int

Starting Skills

  • 90 Macing
  • 90 Tactics
  • 90 Arms Lore
  • 90 Anatomy
  • 90 Healing
  • 90 Forensic Eval
  • 50 Magic Resist

Starting Items

  • Warhammer
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Barbarian Rope (unlimited)
  • Tunnel Shovel
  • Wolf Mask
  • Studded Arms
  • Studded Leggings
  • Studded Gorget
  • Studded Gloves
  • Studded Chest
  • Short Pants
  • Boots

Bard

strangelandstemplatebard.png

Starting Stats

  • 85 Str
  • 25 Dex
  • 90 Int

Starting Skills

  • 90 Musicianship
  • 90 Peacemaking
  • 90 Discordance
  • 90 Wrestling
  • 90 Magery
  • 90 Meditation
  • 60 Eval Int
  • 50 Magic Resist

Starting Items

  • Lute (unlimited)
  • Bandages (unlimited)
  • Spellbook
  • Spellstone (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Leather Chest
  • Leather Pants
  • Leather Arms
  • Leather Gloves
  • Leather Gorget
  • Feathered Hat
  • Cloak
  • Short Pants
  • Boots
  • Magic Arrow Spell
  • Blade Spirits Spell
  • Reactive Armor Spell
  • Heal Spell
  • Cure Spell
  • Protection Spell
  • Poison Spell
  • Teleport Spell
  • Fireball Spell
  • Greater Heal Spell
  • Magic Reflect Spell
  • Mind Blast Spell
  • Energy Bolt Spell

Engineer

strangelandstemplateengineer1.png

Starting Stats

  • 90 Str
  • 85 Dex
  • 25 Int

Starting Skills

  • 90 Tinkering
  • 90 Detect Hidden
  • 90 Archery
  • 90 Tactics
  • 80 Healing
  • 80 Anatomy
  • 50 Magic Resist

Starting Items

  • Crossbow
  • Bolts (unlimited)
  • Arrows (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Iron Trapwire (unlimited)
  • Trap Detonator
  • Traps Kit
  • Military Cap
  • Chainmail Gorget
  • Chainmail Arms
  • Chainmail Gloves
  • Chainmail Legs
  • Chainmail Chest
  • Leather Satchel
  • Short Pants
  • Boots

Monk

strangelandstemplatemonk1.png

Starting Stats

  • 90 Str
  • 75 Dex
  • 60 Int

Starting Skills

  • 90 Macing
  • 90 Tactics
  • 90 Healing
  • 80 Anatomy
  • 80 Magery
  • 80 Meditation
  • 80 Wrestling
  • 80 Inscription
  • 60 Eval Int
  • 50 Magic Resist

Starting Items

  • Quarterstaff
  • Spellbook
  • Spellstone (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Leather Chest
  • Leather Gorget
  • Leather Arms
  • Leather Gloves
  • Leather Leggings
  • Monk's Robe
  • Sandals
  • Magic Arrow Spell
  • Protection Spell
  • Mind Blast Spell
  • Reactive Armor Spell
  • Heal Spell
  • Cure Spell
  • Curse Spell
  • Mind Blast Spell
  • Greater Heal Spell
  • Magic Reflect Spell
  • Explosion Spell

Ranger

strangelandstemplateranger1.png

Starting Stats

  • 85 Str
  • 90 Dex
  • 25 Int

Starting Skills

  • 90 Archery
  • 90 Tactics
  • 90 Healing
  • 90 Anatomy
  • 80 Arms Lore
  • 60 Tracking
  • 50 Magic Resist

Starting Items

  • Bow
  • Arrows (unlimited)
  • Bolts (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Deer Mask
  • Studded Gorget
  • Studded Arms
  • Studded Gloves
  • Studded Chest
  • Studded Leggings
  • Short Pants
  • Boots

Skirmisher

strangelandstemplateskirmisher1.png

Starting Stats

  • 85 Str
  • 90 Dex
  • 25 Int

Starting Skills

  • 90 Alchemy
  • 90 Swordsmanship
  • 90 Tactics
  • 90 Healing
  • 80 Anatomy
  • 60 Parrying
  • 50 Magic Resist

Starting Items

  • Scimitar
  • Wooden Kite Shield
  • Bandages (unlimited)
  • Heal Potions (unlimited)
  • Cure Potions (unlimited)
  • Refresh Potions (unlimited)
  • Greater Explosion Potion (unlimited)
  • Tunnel Shovel
  • Ringmail Chest
  • Short Pants
  • Boots

Soldier

strangelandstemplatesoldier1.png

Starting Stats

  • 90 Str
  • 85 Dex
  • 25 Int

Starting Skills

  • 90 Swordsmanship
  • 90 Tactics
  • 80 Arms Lore
  • 80 Parrying
  • 80 Anatomy
  • 80 Healing
  • 50 Magic Resist

Starting Items

  • Viking Sword
  • Metal Shield
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Chainmail Coif
  • Chainmail Gorget
  • Chainmail Arms
  • Chainmail Gloves
  • Chainmail Chest
  • Chainmail Leggings
  • Short Pants
  • Boots

Sorcerer

strangelandstemplatesorcerer1.png

Starting Stats

  • 85 Str
  • 25 Dex
  • 90 Int

Starting Skills

  • 90 Magery
  • 90 Meditation
  • 80 Wrestling
  • 80 Eval Int
  • 80 Inscription
  • 80 Taste ID
  • 50 Magic Resist

Starting Items

  • Spellbook
  • Spellstone (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Leather Chest
  • Leather Gorget
  • Leather Arms
  • Leather Gloves
  • Leather Leggings
  • Armored Wizard's Hat
  • Robe
  • Sandals
  • Magic Arrow Spell
  • Reactive Armor Spell
  • Heal Spell
  • Cure Spell
  • Greater Heal Spell
  • Mind Blast Spell
  • Energy Bolt Spell
  • Explosion Spell

Summoner

strangelandstemplatesummoner.png

Starting Stats

  • 85 Str
  • 25 Dex
  • 90 Int

Starting Skills

  • 90 Magery
  • 90 Spirit Speak
  • 80 Meditation
  • 80 Herding
  • 80 Eval Int
  • 80 Wrestling
  • 50 Magic Resist

Starting Items

  • Spellbook
  • Spellstone (unlimited)
  • Empty Spirit Stone
  • Refresh Potions (unlimited)
  • Spell Spirit Stone
  • Tunnel Shovel
  • Leather Chest
  • Leather Gorget
  • Leather Arms
  • Leather Gloves
  • Leather Leggings
  • Crooked Wizard's Hat
  • Kilt
  • Cloak
  • Sandals
  • Magic Arrow Spell
  • Reactive Armor Spell
  • Heal Spell
  • Cure Spell
  • Greater Heal Spell
  • Mind Blast Spell
  • Energy Bolt Spell
  • Summon Blade Spirits Spell
  • Summon Creature Spell
  • Summon Air Elemental Spell
  • Summon Daemon Spell
  • Summon Earth Elemental Spell
  • Summon Fire Elemental Spell
  • Summon Water Elemental Spell
  • Summon Energy Vortex Spell


Strangelands Hotbar

All players have a Strangelands Hotbar which appears on their screen and is updated periodically during the event. The Hotbar will display the following stats:

  • Hunger level
  • Thirst level
  • Total Points earned

strangelandshotbar.png

Relieving Hunger

Mushrooms

  • Players can double-click or lift any Small or Large Mushrooms to harvest them
    • Mushrooms have an accompanying animation to make them more easily noticeable
    • Eating a Small Mushroom will reduce your Hunger level by 10
    • Eating a Large Mushroom will reduce your Hunger level by 20
    • Players score 1 point by harvesting a Small Mushroom
    • Players score 2 points by harvesting a Large Mushroom

strangelandsmushrooms.gif

Meat

  • Killing creatures will yield Raw Meat which can be eaten to reduce your Hunger level by varying amounts

strangelandsrawmeat.png

Relieving Thirst

Rainwater

  • Players can double-click or lift any Rainwater item to harvest a Bottle of Water
  • Drinking this item will reduce your Thirst level by 10
  • Players score 1 point for harvesting Rainwater

strangelandsrainwater.png


Supply Containers

  • Players may encounter Supply Containers which can be double-clicked to break open, yielding a variety of items

strangelandssupplycontainers.png


Items

  • Items placed on the ground in Strangelands will now decay in 10 minutes
  • All starting items are Blessed and will respawn with them upon death
  • Blessed items cannot be equipped, used, or activated by anyone other than their original owner
  • Some characters will start with Blessed consumables such as Potions or Arrows
    • These items have an unlimited number of uses but cannot be stacked with any non-Blessed versions of the same item type


Field Guides

Single-use items that when double-clicked will place an arrow on the player's screen directing them to the closest NPC/Creature on the map to them

fieldguide.png


Stat Elixirs

strangelandselixirs.png

Consuming a Stat Elixir will increase the player's respective stat by 2 to a maximum of 100. Players cannot increase their stats total above 225 in this manner.


Skill Manuals

strangelandsskillmanual.png

Consuming a Skill Manual will increase the player's respective skill by 2 to a maximum of 100. Players cannot use a Skill Manual for a skill they currently have 0 in and cannot increase their total skills above 700 in this manner.


Spellstones

strangelandsspellstone.png

Players who play a character with the Magery skill will not have reagents, but will instead start with Blessed Spellstones that provide unlimited reagents needed for their spells.


Spell Scrolls

strangelandsspellscrolls.png

Players who play a character with the Magery skill will have only a limited number of starting spells added to their Spellbook based on their chosen template. Additional spells can be acquired through Spell Scrolls which occur as loot items.


Trap Kits

strangelandstrapskit.png

Players using the Engineer template receive a Traps Kit which automatically provides any Potion needed for trap placement when using Trap Wire.


Skills

strangelandsdetecthidden1.png

Detect Hidden - does NOT reveal nearby hidden players, BUT instead creates an arrow pointing to the nearest Tunnel up to (Detect Hidden skill) tiles away

Pushing through a hidden player in Strangelands should no longer take Stamina and not generate a system message

  • Players cannot perform Beneficial actions (such as Healing/Curing) on other players while in Strangelands, and will receive a "Suspicion gnaws at you and you decide against helping a stranger..." message if attempting to do so


Tunnels

  • Players should keep an eye out for Tunnels appearing in random locations
  • By moving over or double-clicking a Tunnel the player will be teleported to another random Tunnel location where they will be hidden for 30 seconds
  • Using a Tunnel removes both the entrance and the exit from the map
  • Every 5 minutes, all existing Tunnels are removed and new Tunnels are placed throughout the map
  • All players begin with a Tunnel Shovel, which may be used once during the event to teleport to a random Tunnel location where the player will remain hidden for 5 minutes

strangelandstunnels.png


Storage Caches

  • Players can drop and deposit up to 5 Items in each Storage Cache. When a player dies, all items they have deposited across all Storage Caches on the map are placed into their backpack
  • Players can also use Storage Caches to deposit and score Trophies
  • Unlike Tunnels, Storage Caches do not change their location once spawned

strangelandsstoragecaches.png


Player Activity

Players are considered to be "Active" for the next 5 minutes and earn 25 Points after any of the following actions in the last 5 minutes:

  • Harvest a Small or Large Mushroom
  • Harvest Rainwater
  • Broken open a Supply Container
  • Use a Tunnel
  • Killed a Creature


Resurrection

  • When a player dies, they will automatically be resurrected at a random spawn location where they will be hidden for 30 seconds
  • When a player respawns after dying in Strangelands, they will receive replacement versions of any of their Starter gear that they no longer are carrying (i.e. any Blessed gear they have dropped)


Trophies

  • Players will encounter Trophies as loot in Strangelands
  • These Trophies can be deposited into Storage Caches to score points based on the size of the trophy
  • Depositing a Trophy into a Storage Cache does not count against your item storage limit for the cache
  • The first player to Lift a trophy from a creature corpse or container is considered to have "Claimed it"
  • Anyone scoring a trophy they did not claim has it's Score value reduced by 50% of normal
  • When a Creature is killed in Strangelands or any Supply Container is broken open, any players within 12 tiles of it who dealt damage to it will have a chance (based on damage % dealt among those players within 12 tiles) for the creature/container's trophy to appear in their backpack and they will be treated as the "owner" of it
  • If no players who dealt damage to the creature/container are within 12 tiles of it upon death/breaking open, its trophy will appear on its corpse (or ground in the case of Supply Container) and the first player to loot it will be treated as it's owner

strangelandstrophies.png


Stats Tracking

A number of stats are tracked for players after each Strangelands event, including:

  • The Template used
  • How many Mushrooms they harvested
  • How much Rainwater they harvested
  • Points earned from Trophies
  • Highest Hunger Level
  • Highest Thirst Level
  • Damage dealt to Supply Containers
  • PvP Damage Dealt
  • PvP Damage Taken
  • Tunnels Used
  • Stat Upgrades Used
  • Skill Upgrades Used
  • Total number of Strangehell Plant Cluster spawns responsible for
  • Creature Damage


strangelandsscoreboard.gif


Strangelands Creatures

  • Strangelands Ankheg
  • Strangelands Bullvore
  • Strangelands Deer
  • Strangelands Devilbat
  • Strangelands Giant Spider
  • Strangelands Guar
  • Strangelands Primordial
  • Strangelands Slug
  • Strangelands Stalker
  • Strangelands Stranger
  • Strangelands Wolfhound
  • Strangehell Lashweed
  • Strangehell Plant
  • Strangehell Vine


Strangehell Plants

  • Every 5-15 minutes (randomized) in Strangelands, a Strangehell Plant and 2 Strangehell Vines will spawn near players, with extra likeliness of spawning near medium or large groupings of players
  • Strangehell Plants and Vines are fairly difficult and have only limited rewards (1 Large Mushroom for Plants and 1 Small Mushroom for Vines), and largely act as a predatory mechanic towards groupings of players
  • Strangehell Plant Clusters (Spikebushes, Deathstalks, Lashweeds, Vines) spawn at random intervals, and will randomly appear near groupings of players with spawn chances heavily weighted by the size of the group
  • Whenever a Strangehell Plant Cluster spawns, each of the players of the group that caused the spawn to occur will take on a cumulative 5% score penalty that will adjust their final score at the end of the event
  • Players will receive a "Your proximity to other strangers attracts a strangehell plant cluster! (5% cumulative score penalty)" message when Strangehell Plant Clusters spawn near them, with the cumulative score penalty amount adjusted for each player
  • Strangehell Plants will have drastically increased aggro towards players who were part of the group that caused them to initially spawn
  • Additionally, Strangehell Plants that are not killed will search out and respawn near members of the initial group that spawned them through the remainder of the match at random intervals (this respawning will NOT result in increasing their score penalty for grouping, however)

strangehellplants.jpg


Miscellaneous

  • Players who choose the Summoner Template for Strangelands will have their normal Summoner's Tome Profile (if they have one) "stashed" away and will start Strangelands with new profile, a Summoner's Tome, and 18 Points Unlocked for every Summon Spell type
  • Players leaving Strangelands will restore their "normal" Summoner's Tome Profile (with the same upgrades points unlocked and upgrades selected as before they entered Strangelands)


Strangelands Reward Sack

  • The Strangelands Reward Sack is one of the items you can purchase with Strangelands reward points. The sack has a chance to contain one of the items in the image below.

strangelandsrewardsack.png