Difference between revisions of "Anatomy"

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==PvP==
 
==PvP==
Check the [[Disarm]] and [[Hamstring]] pages for more information.
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Anatomy is a candidate skill to activate a [[Hamstring]] attempt.
  
 
==Training==
 
==Training==
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* Skill gains for Anatomy up to 70.0 are accelerated in the [[New Player Dungeon]].
 
* Skill gains for Anatomy up to 70.0 are accelerated in the [[New Player Dungeon]].
 
* Anatomy can be gained passively through combat and use of the [[Healing]] skill.
 
* Anatomy can be gained passively through combat and use of the [[Healing]] skill.
* While Anatomy can be gained through active use of the skill that is a slower method.
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* While Anatomy can be gained through active use of the skill; that is a slower method compared to:
 
** 50-70 Passively by Healing or Melee Combat in the New Player Dungeon.
 
** 50-70 Passively by Healing or Melee Combat in the New Player Dungeon.
 
** 70-100 Passively by Healing or Melee Combat
 
** 70-100 Passively by Healing or Melee Combat

Latest revision as of 01:54, 11 August 2019

wiki-anatomy.gif

Summary

  • Minimum Anatomy skill of 60 is required for bandage cure attempts
  • Minimum Anatomy skill of 80 is required for bandage resurrection attempts
  • Bandage Healing Amounts are ((Healing Skill / 100) * ((Random Value of 40 to 60) * (1 + (.2 * Anatomy Skill / 100))))
  • Increases weapon damage by (20% * (Anatomy Skill / 100))
  • Increases Wrestling damage by (50% * (Anatomy Skill / 100))
  • Players gain Wrestling damage bonuses from Anatomy (+50% * (Anatomy Skill / 100)) against creatures, and not players
  • Players who have at least 2 different skills above 80 between Anatomy, Arms Lore, Forensic Evaluation, and/or Tracking can make Hamstring attempts


PvP

Anatomy is a candidate skill to activate a Hamstring attempt.

Training

  • Up to 50.0 skill can be trained by a NPC butcher or healer vendor.
  • Skill gains for Anatomy up to 70.0 are accelerated in the New Player Dungeon.
  • Anatomy can be gained passively through combat and use of the Healing skill.
  • While Anatomy can be gained through active use of the skill; that is a slower method compared to:
    • 50-70 Passively by Healing or Melee Combat in the New Player Dungeon.
    • 70-100 Passively by Healing or Melee Combat