Difference between revisions of "Arms Lore"

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==PvM==
 
==PvM==
* Increases the chance of inflicting [[Archery]], [[Fencing]], [[Macing]], [[Swordsmanship]] and [[Wrestling]] Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100))
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* Increases the chance of inflicting [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] and [[Wrestling]] Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100))
  
  
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==Training==
 
==Training==
* Up to 50.0 skill can be trained by a NPC ? vendor.
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* Up to 50.0 skill can be trained by an NPC.
 
* Skill gains for Arms Lore up to 70.0 are accelerated in the [[New Player Dungeon]].
 
* Skill gains for Arms Lore up to 70.0 are accelerated in the [[New Player Dungeon]].
 
* Arms Lore can be trained through active use.
 
* Arms Lore can be trained through active use.
 
* Arms Lore gains passively when the player is in melee combat.
 
* Arms Lore gains passively when the player is in melee combat.

Latest revision as of 10:13, 13 August 2019

wiki-armslore.gif

Players can use the Arms Lore skill to view stats of weapons and armor. Arms Lore can be used on items up to 12 tiles away.


PvM



Disarm Attacks

  • Players must have 80 Arms Lore and 80 Weapon skill in their currently equipped weapon (or 80 Wrestling for unarmed) to attempt to make a Disarm attack
  • See Disarm page to know a lot more about this mechanic


Hamstring

Visit the Hamstring page for more information.

Training

  • Up to 50.0 skill can be trained by an NPC.
  • Skill gains for Arms Lore up to 70.0 are accelerated in the New Player Dungeon.
  • Arms Lore can be trained through active use.
  • Arms Lore gains passively when the player is in melee combat.