Factions

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Summary

If the Arena & Duels are not enough to quench your thirst for blood, then consider joining Factions. On the Outlands shard, Factions are accessible through the Guild menu and consist of the Order, Chaos and Freedom Factions. During certain Faction events, Freedom members will be distributed between Order and Chaos automatically to even the sides.


Faction Warfare

Constant Open-World PvP is one of the main draws to the Faction system. With three different Factions to choose from, there will be plenty of spontaneous and exciting PvP encounters throughout the world.

Chaos

Normal Rules:

  • Order and Freedom flag as Orange (unless Allied)
  • Members of same guild flags as Green
  • Other Chaos guilds flag as Blue (unless Allied or Warred)

During Faction Struggles:

  • Order flags as Orange (and you cannot do beneficial actions to them)
  • Other Chaos guilds flag as Green (and you cannot do harmful actions to them)


Order

Normal Rules:

  • Chaos and Freedom flag as Orange (unless Allied)
  • Members of same guild flags as Green
  • Other Order guilds flag as Blue (unless Allied or Warred)

During Faction Struggles:

  • Chaos flags as Orange (and you cannot do beneficial actions to them)
  • Other Order guilds flag as Green (and you cannot do harmful actions to them)


Freedom

Normal Rules:

  • Chaos, Order and other Freedom guilds flag as Orange (unless Allied)
  • Members of same guild flags as Green

During Faction Struggles:

  • Guild is randomly assigned to Order or Chaos and follows their rules for Faction Struggles


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Faction Struggles

These large scale battles occur every 4 hours and last for 30 minutes. The objective of a Faction Struggle is to be the Faction to earn the most points by controlling Capture Zones in the area. Each Faction Struggle takes place in one of the cities of Avadon and alternates between Mounted and Unmounted combat. You can get information about an upcoming Faction Struggle by typing [Factions or through the Guild menu.


Scheduled Times

Faction Struggle times are every day as follows:

  • 12am CST
  • 4am CST
  • 8am CST
  • 12pm CST
  • 4pm CST
  • 8pm CST


Faction Struggle Participation

  • To be considered a Faction Struggle participant, players must first begin a Faction Struggle within their Faction's Base
  • Prior to the event starting (30 minutes), Green Faction Moongates appear near town banks which teleport players to their Faction Base


factionstruggle-moongate.png



Faction Flash Points

  • Flashpoints are 15 minute long "King of the Hill" style events that will occur at random intervals in between scheduled Faction Struggle times (typically two of them will fall in between each Faction Struggle)
  • Flashpoints will feature one control zone that is fought over by the three different factions (Freedom Faction guilds will not be treated as enemies of each other while within 100 tiles of a control zone)
  • Locations for Flashpoints will largely focus on Wilderness and Dungeon areas and players will not be able to recall / gate / camp within 50 tiles of the control zone
  • Control of the Flashpoint will be similar to controlling a zone in a Faction Struggle, however Flashpoints do not feature the other rules found in Faction Struggles (i.e. no respawn mechanics, no protection for murderers, no protection for corpse looting, etc)
  • At the end of the 15 minutes, the Faction currently controlling the zone will earn Faction Reward points and Guild Prestige for its participants (amounts to be determined)


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Faction Rewards

Players can spend their earned Faction Reward Points on many unique items by opening the Guild Menu, clicking Faction, and then clicking the gem next to Spend Reward Points.


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SEE ALSO: Main Page | Faction Struggles | Arena & Duels | Murderers & Resurrection | PvP Templates | Videos