PATCH: Client/UI/Tooltip Updates and More

Items

Various improvements have been made to items:

Tooltips

You can activate tooltips for items via Options => Tooltip:

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This will let you view item names and various item descriptions:

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Nameplates

Items now show their true server side name instead of the more generic meta data name

Movement blocking

Items that can be picked up by players will no longer block movement. Items that are locked down or secured (ie: home decorations) will still block movement as they cannot be picked up.

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Quest Items

Quest items will now be exempt from the “double click to loot” option (this may take some time to be implemented for all quests)

Loot Containers

The following items will now behave like loot containers:

  • Treasure Map Chests
  • Dungeon Chests
  • NPC Ship Holds (Player ship holds are not affected)

This has two consequences:

  1. Those containers will now function like corpses and show the grid loot gump if you have it configured
  2. It will not be possible to loot items in these containers using Razor anymore
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Mobiles

Tooltips

You can activate tooltips for items via Options => Tooltip:

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Nameplates

You can now see guild tags on nameplates, which can be turned off via Options => Nameplates

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Vendors

Tooltips

Vendors have received additional tooltips info for the NPCs showing the number of items and the last restock date:

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Additionally, items inside vendors also show their prices:

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Razor interactions

Items in vendors will not be interactable via Razor Scripts anymore unless you are the owner of the vendor. This means you can still restock your vendor using your scripts like before.

Notoriety Hues

Added two new notoriety hues:

  • Guild/Allied Murderer Color
  • Guild/Allied Criminal Color

These two types of notoriety would previously override the Guild/Alliance/Friend color but will now be distinguishable.

NOTE: Due to technical limitations, this setting does not work with other mechanics that turn other players green to you, such as the Party system.

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