Fixed an issue that was spawning very high numbers of “Blood” creatures and Doppelgangers for Shrine Corruptions, Treasure Map Creature Spawns, and Society Jobs and should now spawn creatures as intended
Aspect Gear
Fixed an issue where players were potentially draining Arcane Essence while not having a valid Aspect Gear Weapon/Spellbook or Armor set in place
Fixed several issues where players were not correctly being tracked as having an Aspect Gear in place
Corpse Creek Contest
Fixed a display issue with score updates that were incorrectly displaying which guild was currently in the lead score-wise
Faction Struggles
Player respawn times after a Faction Struggle death have been reduced to 1 minute (previously were 2 minutes)
The Fast Respawn Underdog Bonus now reduces respawn times by 30 seconds (previously was 1 minute)
Arena Rulesets
Fixed an issue where Order Rulesets for Arena Tournaments were incorrectly allowing unlimited “Poison Cast Upgrades” (should correctly be 5 per match now)
Rare Cloth Stacking
Fixed an issue that was preventing some rare cloth types from stacking
Repair Benches
Repair Benches now require a line-of-sight (LOS) in order to use them
The maximum number of uses for Repair Benches has been increased to 500 (previously was 100)
Long Overcoat
The Long Overcoat clothing item is now Outer Torso layer (previously was Middle Torso)
Trapped Containers
Fixed an issue where trapped containers could potentially be detonated on NPC Vendors
Locked Down Item Stacking
Players should now be able to stack Gold, Doubloons, Prevalia Coins, Boards, Ingots, and Leather into locked down piles in houses
Placeable Tinker Traps
Players must now have 1 tile space in between placed Tinker Traps
Fortune Aspect Traveler’s Lantern
The hue for Fortune Traveler’s Lanterns has been corrected
Autostabling / Retrieving Pets
Players “pulling” their pets to them via logging in or retrieving them from the stables will no longer automatically resurrect and/or heal them
Resurrection
Players who are Friended to, Co-owner, or Owner of a house may now always resurrect any players while inside that house
Spell Visuals
Added caps to the number of displayed spell effects for AoE buff spells (Arch Cure / Arch Protection) when near large groups of players (to prevent potential lag issues)
Gump Backgrounds
Fixed a number of gump backgrounds that were showing up as red hue (instead of black)
Revised all “black” gump backgrounds to now be “true black” and have much nicer contrast
Movement Handling
Added code handling to smooth mounted movement handling for some clients
Housing Decay
Fixed a potential issue that was causing IDOC level of houses to sometimes not properly decay at the intended 12-24 hour range
Performance Updates
Added some updated handling for “Ticks” and “Timers” to potentially improve server performance
Updated the Random Number Generator code to utilize hardware improvements