Due to an extremely high volume of traffic, the patch server has been bogged down for the past 48hrs. While we work diligently to rectify the issue for the longterm, we have uploaded a complete package of the game for your convenience.
We recently added a new server mechanic to auto disconnect players who are running bandwidth intensive macros without enough delay built in. Players should not hold down non-movement hotkeys or run macros without any sort of pauses. Adjust your macros until you no longer get booted. We recommend a minimum delay […]
Outlands has launched successfully! The shard hit nearly 1000 players online in little to no time and has been extremely stable. We have our first guild, the first houses, and people are developing their characters. There are 20 Launch Rares hidden in the world for you to find so keep an eye out!
After a very successful stress test last night (we saw over 600+ clients connected to test our shard with very few issues), we are moving onto the next stage: beta has ended, and Outlands is set to launch in 24hrs! The shard will be open to the public on Saturday, October 27th at 11:00AM EST.
Launch is nearly here, and I wanted to take the time to offer some insight for the coming days..
I had the pleasure of joining Natryl, SandboxQuint and Mindtrip on the Sandbox podcast to speak about Outlands:
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