PATCH: August 15 – King’s Faire Updates, Treasure Maps, Regions and More

Please click the title above to review the patch notes.

King’s Faire Festival

  • Fixed [EventScore displays (individual Events were scored correctly, but had an issue displaying combined in the [EventScore gump)
  • Added coding to split the King’s Faire into two separate weeks of scoring + prizes (individual event score and overall event scores will be reset at the end of week 1)
  • Bell Striker during week 2 will revert to being more difficult (but has correct score tracking now)

As a reminder, overall event scores for the event are calculated as follows:

  • Each of the 10 events individually is worth up to 100 Event Score (meaning 1st place in all 10 events would be worth 1000 event score)
  • For each individual event, players earn 1 event score point for each % their rank place is at; i.e. a player who is ranked 25th out of 50 players for Axe Toss is at 50% rank in the event and would earn 50 event score points towards their [Eventscore total

 

 

Prevalia Merchant Add-Ons
Added several new luxury housing Add-Ons available for gold-only purchase in the Prevalia Market, including the following:

 

Wooden Tub Addon

Marble Bath Addon (East)

Marble Bath Addon (South)

Stone Fishpond Addon

Marble Fishpond Addon

Inn Locations

  • Updated the Inn locations for Corpse Creek and Horseshoe Bay

Treasure Map Locations

  • Fixed a number of Treasure Map locations that had become inaccessible to players after our latest round of map updates (if you find more, please report them to staff)

Dungeon Regions

  • Updated our Dungeon Region code to add in newly added areas (mini-boss rooms) for the purpose of player Tracking (i.e. players cant track out of their current level in a dungeon)

Sabertooth

  • The Sabeartooth Charge ability has been renamed “Chill Charge” and it’s Animal Lore ability description now describes the ability correctly (previously was just listed as Charge)

Precursor Guardian and Warden

  • Damage caps have been added for Precursor Guardian and Precursor Warden abilities

Ship Notoriety

  • Players who are in a party will now flag as Green to each other on ships (specifically NPC or enemy player ships)

Ship Bombs

  • Damage inflicted from Ship Bombs now should correctly be attributed to the last ship you came from before placing the ship bomb

Knockback

  • Shrine Boss and Lore Bosses knockback distances have been reduced to 1 tile (since these occur in the overworld and terrain is “variable”)

Mount Crash

  • Added additional safety checks for an fluke issue involving server crashes with mount-stashing


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