PATCH: Jan. 13th – New Buff Bar Icons, Necromancy Update, Sealed Paragon Chests…

Outlands Discord

  • There will now be an announcement in our Outlands #livefeed-pvm Discord channel when Weekly Region Bonuses are reset (occurs each week at 7pm CST)

Special Ability Effects

  • Players will now receive a system message notifying them when their Song of DiscordanceSong of Peacemaking, or Song of Provocation effects on them have expired

Buff Bar Icons

  • We are now beginning to add (finally!) new Buff Bar Icons for a variety of effects on players
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New Buff Bar Icons have been added for the following effects:

Song of Discordance

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Song of Peacemaking

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Song of Provocation

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Tracking (Hunting Mode Active)

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Hamstring

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Ships

Ship Abilities

  • Ship Abilities activated by player ships that previously would target the nearest ship within 25 tiles will now target the nearest ship within 12 tiles (such as Sargasso, Eye of the Storm, Bad Rations, etc)
  • Ship Abilities activated by NPC ships that previously would target the nearest ship within 25 tiles will now target the nearest player ship within 18 tiles
  • The Sargasso Ability will now slow ships by 75% for 5 seconds when passing through Sargasso tiles
  • The Chainshot ability now reduces Movement Speed by 33% (previously was 20%) for 10 seconds (previously was 15 seconds)
  • The Tanglevine ability now reduces Movement Speed by 50% (previously was 30%) for 10 seconds (previously was 15 seconds)
  • The Sea Change ability will now also allow the ship to ignore Movement Reducting effects for 30 seconds

Ocean Bosses

  • In order for players to be considered towards looting rights for Pending Salvage for the Ocean Boss and Ocean Mini-Boss, their ship must have damaged the boss within the last 5 minutes

Spyglasses

  • Players using Spyglasses to search for Ships or Fishing Spots will no longer provide Tracking Skill gain
  • Each search type for Spyglasses (Ships / Fishing Spots) now has an independent cooldown of 10 seconds and is not restricted by normal skill cooldowns (i.e. a player could Meditate, Track for Ships, and Track for Fishing Spots all within the same 10 second period)

Misc

  • Fixed an outlier issue where players could walk off ships and briefly be considered still on the ship (in terms of Damage handling)

Fishing Maps

  • The Minimum Fishing Skill needed to Decode as well as Harvest from Fishing Maps should now correctly match the values and handling for those of Ore Maps, Lumbermaps, and Skinning Maps
  • Fixed an issue where players using colored material Fishing Poles (such as Avarwood Fishing Pole) wasn’t increasing the “search” distance for attempting to locate Fishing Map locations and setting up their Fishing Camps
  • Players should now be able to gain Fishing skill when using harvesting Fishing Maps

Necromancy

Pain Spike

  • The amount of damage that the Necromancy Pain Spike ability will inflict on a creature is capped by how much total damage the player (including from their followers/provocation) have previously inflicted on the target so far
  • Pain Strike will always do a minimum of 100 Damage to a creature

Examples

  • A player activates Pain Spike and hits a creature they have not yet damaged before, therefore Pain Spike will be capped at dealing 100 Damage to that creature
  • A player activates Pain Spike and hits a creature they have already dealt 300 damage to so far, therefore Pain Spike will deal a maximum of 300 damage to that creature

Poison Strike

  • The number of Poison Ticks that the Necromancy Poison Strike ability will trigger on a creature is now capped by (Poison Ticks Already Resolved + 1)

Examples

  • A player casts Poison on a creature and immediately triggers Poison Strike, which immediately resolves 1 Poison Tick
  • A player casts Poison and after 2 Poison Ticks have resolved, triggers Poison Strike, which immediately resolves 3 Poison Ticks
  • A player casts Poison and after 3 Poison Ticks have resolved, triggers Poison Strike, which immediately 4 Poison Ticks (the max amount)

Command Aspect

  • The Command Aspect Weapon/Spell “Inspiration” effect now provides only half of the normal Damage Bonus amount to Undead followers created by the Necromancy Vengeful Spirit ability

Death Aspect

  • The Death Aspect Weapon/Spell “Decay” effect now inflicts (1000 + (100 * Tier Level)) damage to its target over 20 seconds [previously was (1100 + (110 * Tier Level))
  • The Death Aspect Weapon/Spell “Decay” effect now also prevents any of the player’s Undead Followers from experiencing the Undead Decay mechanic (where they would periodly lose both Hit Points/Maximum Hit Pointsfor the next 30 seconds

Mastery Chains

  • Players can now shift-click themselves and select “Mastery Chain” to launch their Mastery Chain Menu for their character (if available)
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House Decay / IDOCs

  • Fixed an issue where Murderers within 100 tiles of an IDOC instance (during a 3 hour window from the point of initial announcement) were not being granted Dishonored exemption correctly in some cases

Housing

  • Fixed an issue where players were unable to Lock Down items inside of containers in houses via using the Interior Decorator tool
  • Whenever players Purchase a house from another player through the Housing menu, any Rental Vendors inside the house that are set to “Rent to Myself” (i.e do NOT have a contract with another player) will be deleted and their contents sent to the bank box of the now previous owner of the house
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Trade Caravans

  • Players in Warmode can now double-click a Caravan Horsemen of a Trade Caravan to initiate an attack on the caravan
  • Players attacking a Trade Caravan will now reveal the player
  • Somewhat increased the chance for players to Steal items from Trade Caravans when attacking them

Battle Trainers

  • Battle Trainer NPCs should no longer suffer Barding Breaks

Harvesting

  • Only Young players may now harvest while on Shelter Island or New Player Dungeon

Bard Codex

  • The cost of the Revolution Song upgrade has been reduced to (1 / 2 / 3) per Tier Level (previously was 2 / 3 / 4)
  • The cost of Throat Singing upgrade has been reduced to (1 / 2 / 3) per Tier Level (previously was 2 / 3 / 4)
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PvP

  • Players will no longer be able to gain Magic Resist skill if they are flagged as being in PvP (players were using Magic Resist skillgain checks to determine premptively if their characters were being targeted with Explosion spells by other groups of players)
  • Note: Casting spells on a Green/Friendly player does *not* alone flag the player in PvP, so players can continue to macro Magic Resist in their homes with partied/guild players casting onto them as normal

Tamed PvP

  • During Dungeon Flashpoints and Corpse Creek Contests, Tamed and Summoned Creatures now deal 50% less damage to event participants and their Maximum PvP Damage Per Control Slot Cap (tracked over 3 seconds) is also reduced to 50% of normal against event participants as well

Tamed Creatures

  • The “Thrifty” Upgrade for Taming Bestiary (Affinity system) will now work on Heal, Greater Heal, and Cure Scrolls cast on Tamed Creatures (similar to reagent usage)

Tracking

  • Fixed an issue where the east section of Nusero 3 dungeon would sometimes not result in successful Tracking attempts for players

Paragon Chests

  • Paragon Chests when initially looted will now be marked as (sealed) and will not contain any loot (and will weigh 1 stone)
  • Once a Paragon Chest has been Lockpicked, it will fill with its intended loot (which will change the weight of the chest) and will no longer display as (sealed)
  • Handling for Gold Progress earned from unlocking Paragon Chests etc will remain the same as before
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A sealed paragon chest that does not contain any items yet

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A player lockpicks a Paragon Chest and it immediately fills with items

Stablemaster

  • Tamed Followers retrieved from a Stablemaster will be ressurected (if neccessary) and automatically put into Follow mode

Treasure Maps

  • Added an internal auditing system that should clean up a large number of Treasure Maps that have locations in invalid spots or in housing locations

Prevalian Exchange Officer

  • Players can now exchange empty Aspect Item Tomes at the Prevalian Exchange Officer for any of our other Tome Items normally available via the Prevalia Market
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Jousting Shields

  • Jousting Shields will now display their Hue name when single-clicked if dyed with a Rare Dye

New Andaria Castle Tournament Grounds

  • A new Jousting Arena, Archery Range and Melee Arena have been added to Andaria Castle (within guardzone)
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New Clothing Animations

  • Leather Harness and Brown Leather Harness now have accurate animations displaying on your ingame avatar
  • Leather Satchel now has an accurate animation displaying on your ingame avatar

Arenas

  • Fixed an issue that was preventing players from using Explosion Potions during Arena Matches where the match settings allowed for them
  • Fixed an issue where players attempting to throw Explosion Potions during Arena Matches would reduce their “Uses Remaining” allowed even if the player still had a cooldown remaining before they could legally throw the potion
  • Removed the option for players to purchase Arena Credits (for dueling/tournaments) with Prevalia Coins

Creature Deaths

  • Fixed an extremely rare occurrence where a boss being killed would result in multiple corpses and multiple Boss Results being resolved

Test Shard

  • Summer Apron has been added to the “Create Clothing Item” collection on the Purple Player Editor Statue on the Test Shard