PATCH: Mar. 10 – Lore System Improvements, New Arcane Runes, Mini-Boss and Ocean Summoning…

Wig Stands

 

  • Wig Stands should now be working as intended

PvP and Tournament Event Schedule

  • The PvP Event and Tournament schedules have now been adjusted back an hour to account for Daylight Savings Time

Recycling

  • Magical Items must now be Identified before they can be recycled

Magic Item Recycler

 

  • The Magic Item Recycler filter buttons now show ALL property types that will be recycled when selected
  • Players may now drop Un-Identified items into the Magic Item Recycler and use the Item ID Skill or Container Identification Wands on the container to identify items within
  • Items that are Un-Identified and sitting in the Magic Item Recycler will not be factored into Arcane Essence/Material preview amounts and cannot be recycled until Identified

Ship Sinking

  • Fixed an issue where when a Ship Sinks, it would sometimes delete bonded pets (we’ll replace any pets where this occurred)

Lore Page Tome

 

  • Players can now purchase a Lore Page Tome at the Prevalia Market Merchant to store Lore Pages

Lore System

  • Lore Chests (Level 8 Treasure Map Chests) and Lore Bosses will now once again have Gold Mastery Chain Links
  • Lore Bosses and Level 8 Treasure Map Chests (i.e Lore Book Chests) will no longer have Research Materials
  • When a Lore Boss dies, it will now have a Mini-Boss worth of loot, which will be randomly distributed between its corpse and its corresponding Treasure Map Chest

Research Materials

 

  • Reduced the number of guaranteed Research Materials on Boss Level creatures by half
  • Research Materials no longer have a “Puzzle” to solve, and instead, players will now instantly decode them by clicking from any button for Cartography, Detect Hidden, or Item Identification skill and having 120 skill in the corresponding skill
  • If a player does not have any of those skills at 120, they can have a Research Guide in their backpack and click any of the skill buttons to consume a charge from the Research Guide and instantly decode the Research Materials

Research Guide

  • Research Guides now have 25 charges (previously was 250)

Prevalia Exchange Officer

  • Removed existing items (such as Legacy Aspect Items and Thanksgiving Torches) from the Prevalia Exchange Officer
  • A large number of items can now be exchanged at the Prevalia Exchange Officer for Arcane Essence such as: Bronze, Silver, Gold Mastery Chain Links, Mastercrafting Diagrams, Skill Mastery Orbs, Skill Mastery Scrolls, Arcane Scrolls, Aspect Cores, Aspect Extracts, and Aspect Distillation

 

 

Arcane Runes

 

  • The number of guaranteed Arcane Runes on Boss-level creatures has been reduced in half
  • Three new Arcane Runes have been created: Essence Runes, Whirlwind Runes, and Focus Runes

Essence Rune
Reduces the rate at which nearby players consume Arcane Essence by 50%

Whirlwind Rune
Increases nearby players Melee Attack Speed by 10%

Focus Rune
Increases nearby players Mana Regen Rate by 15%

Guild Summoning

 

  • The “Dungeons” tab of the Guild Page now has buttons that allow players to switch between summoning Mini-Bosses (requires 500,000 gold farmed) and summoning Bosses (requires 1,000,000 gold farmed)
  • Guilds may now summon Ocean Mini-Bosses and Ocean Bosses as well (requires Gold farmed on the ocean, which should be comparable to Doubloons amount farmed)
  • Summoning a Boss now requires a double-click confirmation

Aspect Gear

  • The Aspect Weapon/Spell Special 5 Second Cooldown mechanic has been removed
  • Earth Aspect Armor now has an “Unofficial” bonus that reduces Knockback of wearer to at most 1 tile

Loot Skulls

  • Loot Skulls now only convert to their underlying item when a places them in their Backpack or Bank Box

Melee Attacks

  • Fixed an issue where player Melee Attack swing delays would sometimes not properly look at a player’s current Stamina

Strangelands

  • Fixed several performance issues that were increasing server save times while Strangelands events were running
  • Reduced the number of Sessions required for Strangelands Template Achievements
  • Increased the target number required for Strangelands Tunnel and Strangelands Trophy Achievements
  • Spell Hues will no longer work inside of Strangelands
  • When an Engineer dies in Strangelands, their existing Traps will be deleted, and their Traps cooldown reset to 0
  • Strangelands Magic Resist Skill Manuals will now increase a players Magic Resist skill by 5 (instead of 2)

Strangelands Template Adjustments

Assassin

 

  • Assassins no longer have Stealth, but now have Anatomy
  • Fencing has been increased

Barbarian

 

  • Barbarians now begin with a Barbarian Rope (unlimited uses) that functions similarly to an Adventurer’s Rope, except it can be using while in combat and has a 30 second cooldown
  • Barbarians now begin with a Wolf Mask, Studded Arms, and Studded Gloves

Bard

 

  • Bard Dex has been slightly lowered and Int slightly increased
  • Bard now begins with Magic Arrow and Blade Spirits spells

Engineer

 

  • Archery and Tactics have been increased and Anatomy reduced

Monk

 

  • Macing and Tactics have been increased and Healing Anatomy reduced
  • Monks now begin with Magic Arrow, Protection, and Mind Blast spells

Skirmisher

  • Skirmishers now begin with Greater Explosion Potions (unlimited)

Soldier

 

  • Soldiers now begin with a Chainmail Coif, Chainmail Gorget, Chainmail Arms, Chainmail Gloves, and Chainmail Leggings

Sorcerer

  • Sorcerers no longer begin with Fireball and Lightning

Summoner

 

  • Summoners no longer have Veterinary, but now have Taste ID
  • Summoners no longer begin with Fireball and Lightning
  • Summoners now begin with Greater Heal, Mind Blast, and Energy Bolt spells
  • Summoners will now begin with a Spell Spirit Stone
  • Summoners using the Spirit Speak skill will now harvest 10%, 20%, and 30% Spirit Stone charges for Small, Medium, Large/NPC corpses respectively, regardless of how much damage they dealt to them