THIS PATCH REQUIRES A MANDATORY FILE PATCH. Please close your client and run your launcher. As always, please shut everything down to do with Outlands & Run your Launcher as Admin! If your launcher doesn’t update, please download a new launcher: http://www.uooutlands.com/download.php If you would like to download via a Google mirror, simply download, unzip and […]
Join us next Friday, Oct. 16th at 7:30PM ET for our 2nd Year Anniversary Developer Debrief livestream where we’ll discuss what’s coming up on the Dev Pipeline and more! A link will be posted on the day of the event!
Treasure Maps Players will no longer be able to Recall, Use Moongates, Perform Hiking, or use the Teleport spell while in the middle of digging up a Treasure Map Chest Players will no longer be able to make progress on Treasure Map Chests (both Lockpicking or Remove Trap) until the creatures have spawned and been […]
The long awaited Stygian Rifts system has materialized! Battle your opponents in Ranked 3v3 skirmishes to raise your ELO ranking and earn rewards!
Interior Decorator The Interior Decorator now has a “Survey on Close” function that will cause the player to automatically do perform a House Items Survey (normally available through the House Menu) that displays non-Locked Down and non_Secured Items, when they close the Interior Decorator menu The “Survey on Close” feature is a toggle that is saved on a “Per Character Basis” […]
During these strange times, more and more ominous buildings have appeared throughout the world, ushering in the Haunted House Deco Contest! Design the most Haunted House (or Inn Room) for a chance to win unique, holiday themed prizes! Last year’s Haunted House Deco Contest had over 30 entries… Who will win this year? If you wish to […]
Stygian Rifts Introduction We have decided that Castle Sieges will be replaced in the PvP rotational schedule with Stygian Rifts A lot of different factors played into this decision, but ultimately the biggest one was that Stygian Rifts fills a gap in our rotational schedule that was missing for small-group, instanced PvP for players to compete […]
Murderers When Murderers are killed, if they were in a dungeon, they receive a 2 hour lockout preventing any character on their IP address from entering that same dungeon (this is same handling as before) Additionally, when a Murderer is killed, they will now have a 15 minute “Dishonored” status applied to their IP address as well While a player’s […]