PATCH: November 8, 2018

Please click the title to review patch notes.




Special and Rare Item Loot

  • Fixed a bug that was causing loot drops on special items (such as skill mastery scrolls) and rare items (such as dyes) to slowly creep up over time

Creature AI

  • Made several improvements to pet responsiveness (especially when following a moving player) and enemy creature AI response times


  • ShowSkillGain will not display text for players attempting any skill they have 0% success chance at nor any skill they have skill gain set toggled to down or locked in the skills gump

Clothing Alteration Kit

  • Clothing Alteration Kits should now work correctly on Neckwear (Scarves / Neckerchiefs)

Achievement Totals

  • Fixed the system that calculates the total number of achievements each account has completed in total and for each category, and now correctly generates a server rank for that account in the Achievements Gump window

Prestige / Society Progress

  • Fixed an issue where progress amounts were being displayed in large percentages

Cambrian Stone Cellar House

  • Fixed an issue with the Ban Location for these house types

Shrine Corruptions

  • Players will no longer be able to resurrect at a Corrupted Shrine

Locked Containers and Rental Vendors

  • Players viewing locked containers on rental vendors will not be able to view inside them (the vendor’s owner will, however)

Disguise Kits

  • Fixed an issue where players using a disguise kit twice in a row could lose their “original” hair/skin; players will have to remove a disguise first in order to apply a new one

Furniture Dyes and Donation Maps

  • Players can now dye Donation Map items with Furniture Dyes

Player-Made Moongates

  • Players will now have to confirm a Moongate Gump for entering any player-made moongate (via Gate Spell) to enter them