PATCH: May 5

Please click the title above to review the patch notes.

Achievements Fix

  • Conducted a large audit of Achievements to update player’s progress amounts and completions for achievements (will take roughly 30 minutes to perform after patch goes live)
  • Fixed a number of issues where player’s total achievements were above the maximum number for each category
  • Aspect Mastery achievements should now track properly

Mastery Chains

  • Added a fix for Mastery Chains sometimes “disappearing” from player’s paperdolls (they are still there, just not visible to the player)
  • Whenever a player travels (Recall/Gate/Moongate/Hiking) Mastery Chains should reappear on the player’s paperdoll if they were not visible

Guild Boss Summoning

  • Players must now be at least Officer or Guildmaster rank in a guild to use the Boss Summoning mechanic on the Dungeons Guild page

Player Vendors

  • Fixed an issue where Player Vendors sometimes would not refresh their contracts (would stay at “1m remaining”

Neutral Ships

  • Cleared out a large number of neutral (non-aggressive) NPC ships that had their hulls lockpicked (which is now no longer possible as of last patch)

Murder Penalty Gump Resurrection

  • Players will no longer be able to resurrect inside a house they are not friended to when accepting a Murderer Resurrection Penalty window

Custodians

  • Fixed an issue where Custodians were not disappearing when bosses spawned
  • Fixed an issue where players could sometimes still Track custodians (players should not be able to)

Corpse Creek Contest

  • Fixed an issue where scoring update messages always listed each player’s guild as the current leader (instead of the correct leading guild)

Targeting

  • Moving through a Moongate should now cancel any cursors players have up (such as spells / stealing / etc)

Boss Results

  • Added a new Boss Results system that displays how individual players and guilds performed against bosses
  • Players can view Boss Results by typing [BossResults in game
  • Any time a Boss is killed (which includes Mini-Bosses, Bosses, Shrine Bosses, Omni Bosses, and Event Bosses) the results of the boss fight are added to a list of fights that have occured over the last 30 days
  • Players can go back and forth and view previous boss kill details by clicking the “Previous/Next” arrows at the top left of the window
  • For a boss that has just been killed, players who were involved in the fight (either did damage or in the same guild as a player who did damage to the boss) must wait 5 minutes before the boss fight data is added to the list and is viewable
  • Once 60 minutes have passed since a boss has been killed, all players (regardless of involvement in the fight) will see results of the boss fight in their [BossResults menu
  • The delay in Boss Results being added is to prevent players from simply watching the results window and “raiding” groups have just finished bosses
 

Omni System

  • Changed the Summoning and Server-Wide announcement sound file for the Omni System
  • Fixed an issue where Omni Bosses were tethered to a 50 tiles radius of their spawn location (they now can roam freely through the Omni Lair)
  • Omni Bosses now summon Rift Cultists at various intervals for support

Omni Boss Mastery Chain Link Rewards

  • Completion of a Tome of Heroism now rewards the player with 3 Mastery Chain Links (previously was 2)
  • Omni Bosses now have 5,000,000 hit points
  • Omni Bosses no longer distributes 2 Mastery Chain Links on death
  • Omni Bosses now distribute 1 Mastery Chain Link each time 1,000,000 hit points of damage have been dealt to it, making for a total of 5 Mastery Chain Links to be distributed
  • For each 1,000,000 damage dealt to the Omni Boss, the system looks at which players inflicted that damage and randomly grants a player a Mastery Chain Link in their backpack, with chances matching their damage percentage amounts
  • For example, a player who dealt 100,000 damage (which is 10% of the 1,000,000 total) would have a 10% chance to get the Link
  • If the player who would get the link is either dead or no longer in the Omni Lair, their link will appear on the Omni Bosses’ corpse and only that player or their guildmates will be able to lift it for 10 minutes (after 10 minutes any player can lift it off the corpse)
 

 

  • For Boss Results for the Omni Boss, damage amounts are broken down by Mastery Chain Links distributed (which is every 1,000,000 hit points dealt)
  • Players can click the Arrows in the upper right corner for the Boss Results window to see how each player and guild performed for each Mastery Chain Link awarded for the Omni Boss