Timers Updated code on Timers that should result in many looping timer-based mechanics, such as Chivalry/Necromancy Symbol Regen, to update their changes more precisely for players Loot The chance for Treasure Maps to occur as loot has been reduced somewhat Dungeon Hue Items Players can now encounter Dungeon Hue Mastery Chain Dyes as loot for all standard locations (including Ocean, Wilderness, Netherzone) […]
Poison The TasteID skill will no longer reduce a target creature’s Poison Resistance (TasteID will still continue to increase Poison Damage as normal, and players can still reduce Poison Resistance through Poison Kit upgrades / Mastery Chain Links, etc) Most creatures with Poison Resistance will now have a Minimum Poison Resistance that they cannot be reduced below with effects (will typically be 1/4th of their […]
The second annual Mid-Sea Event has come to a close! Over 425 sailors braved the oceans to return precious cargo to port in good condition. All prizes have been automatically distributed to your bank boxes. In the end, Captain Sisa ruled the shipping lanes and cornered the cargo market, landing in 1st Place. Well done! […]
A new limited edition Mount Raffle is now available, for a one of a kind, bonded, Shimmer Selkie (1572) hued mount of your choosing! Players may choose 1 mount from 4 different horse body values, ostards (frenzied, forest and desert), llama or dire wolf. All are available for preview at Prevalia Bank. Ariel the […]
Houses The following mechanics now apply to both Private and Public Houses House Refreshing Houses will now be automatically refreshed each time the Owner of the house Logs In to the game world (regardless of location) Courtyards The Owner of a house with Courtyards can now choose which types of players are allowed to Recall/Gate/Hike/Chivalry Travel to the house’s Courtyard areas The Owner can select whether Co-Owners, Friends, or Anyone are allowed to travel to the Courtyard […]
We’re thrilled to unveil our latest video documenting the epic land rush to settle the Wildlands on UO Outlands: Settling the Wildlands. Witness the brave pioneers as they stake their claims, build homes, and transform untamed territory into thriving communities, through bloody battle and treacherous lag!
Sword Weapon Special (Update from previous patch) We are reverting the change to Sword Weapon Specials that was introduced in the previous patch The Sword Weapon Special now has the following handling: Will cause target to suffer a total amount of Bleed damage equal to (Damage From Hit) Bleed damage is resolved as Ticks occuring every 3 seconds for 15 seconds, with each Tick inflicting 20% […]
Prevalian Merchant A number of limited edition items themed for Mid-Sea are now available for purchase on the Prevalian Merchant Shimmer Selkie Items (Hue 1572) Shimmer Selkie is a limited-edition hue that players can purchase a variety of items in, and will never return Cloth Backpack Dye Hair Dye Facial Hair Dye Furniture Dye Runebook Dye Lantern Accessory Dye Carpet […]